The Top 20 Best-Selling SNES Games of All Time


The Top 20 Best-Selling SNES Games of All Time

Despite some trepidation on the part of consumers weary of purchasing a new game console, the SNES’ North American launch was nothing short of a major success for Nintendo, bolstered by the unit’s impeccable launch library. The strength of the SNES library would carry the console throughout its entire lifespan and beyond, with many of the system’s best-selling and most noteworthy games rightfully earning their place in history as some of the best games ever made. Looking at the best-selling games on the SNES shows that Nintendo’s first-party offerings were practically unrivaled, but the presence of a large selection of RPGs from Square and Enix proves just how integral the genre was to the console’s success.

Super Mario RPG

  • Release Date — March 9, 1996
  • Developer — Square
  • Publisher — Nintendo
  • Genre — JRPG
  • Total Sales — 2.14 million units

By 1996, the 5th generation of home consoles had already kicked off thanks to the launches of the Sega Saturn and Sony PlayStation. But Nintendo still managed to have a major seller on its hands that year with Super Mario RPG, a collaboration between the company and legendary RPG studio Square. Even with its notoriously low cartridge print run, Super Mario RPG would go on to sell 2.14 million units, eventually becoming a highly sought-after collector’s item for retro console enthusiasts as one of the SNES’ more underrated RPG gems.

Mario Paint

  • Release Date — July 14, 1992
  • Developer — Nintendo R&D 1
  • Publisher — Nintendo
  • Genre — Creative, Simulation
  • Total Sales — 2.31 million units

The power of the SNES in comparison to the NES allowed for it to be a home to all kinds of experimental, forward-thinking games and peripherals, and Mario Paint (together with the SNES mouse) was one of the more memorable. Part creative tool and part mini-game collection, Mario Paint was incredibly ahead of its time, and that Nintendo is bringing back mouse functionality with the Switch 2 (complete with a Switch Online release of Mario Paint) is only further testament to its staying power as one of the SNES’ more legendary games.

Final Fantasy V

  • Release Date — December 6, 1992
  • Developer — Square
  • Publisher — Square
  • Genre — JRPG
  • Total Sales — 2.45 million units

Players in the West wouldn’t get to experience Final Fantasy V until years later, but the original Super Famicom version ended up being one of the system’s best-selling games just from its Japan-only sales. Final Fantasy V brought back the Job system, introduced a loveable cast of characters and a surprisingly lighthearted and charming story, and was the final game in the series to feature creator Hironobu Sakaguchi in the director’s chair. No wonder it sold nearly 2.5 million copies without ever making it stateside.

Chrono Trigger

  • Release Date — March 11, 1995
  • Developer — Square
  • Publisher — Square
  • Genre — JRPG
  • Total Sales — 2.5 million units

The “Dream Team” collaboration between Square and Enix, uniting Final Fantasy creator Hironobu Sakaguchi and Dragon Quest creator Yuji Horii and many of their colleagues, produced one of the greatest games ever made: Chrono Trigger. So it’s no wonder that Chrono Trigger would quickly become one of the SNES’ best-selling games, even after the Japanese launches of the PlayStation and Sega Saturn. Like Super Mario RPG, a relatively low cartridge print run for Chrono Trigger resulted in the game becoming a major collector’s item on the secondary market, especially for a sealed copy, and it was a preview of things to come long before Square and Enix merged into a single RPG powerhouse.

Dragon Quest V

  • Release Date — September 27, 1992
  • Developer — Chunsoft
  • Publisher — Enix
  • Genre — JRPG
  • Total Sales — 2.8 million units

The Dragon Quest series’ popularity in Japan practically guarantees that each new entry will signal a major cultural event, and you can see proof of that in how well both of the series’ SNES entries sold. Dragon Quest V alone would sell nearly 3 million units just in Japan, never making its way to the West until more than a decade later on the Nintendo DS. The middle chapter in the Zenithia Trilogy of Dragon Quest games, Dragon Quest V was a huge leap forward for the series and one of Enix’s most important RPGs on the Super Famicom.

F-Zero

  • Release Date — November 21, 1990
  • Developer — Nintendo EAD
  • Publisher — Nintendo
  • Genre — Driving/Racing
  • Total Sales — 2.85 million units

For those of us who grew up with the NES as our first console, the leap between Nintendo’s 8 and 16-bit hardware felt like looking into the future. Nowhere was that feeling more pronounced than when playing F-Zero, which both looked and sounded like something from the sci-fi setting in which the game took place. Accordingly, F-Zero would quickly become one of the SNES’ best-selling launch titles, cementing itself (along with Pilotwings) as one of those games you had to see to believe and serving as a showcase for the power of the SNES.

Dragon Quest VI

  • Release Date — December 9, 1995
  • Developer — Heartbeat
  • Publisher — Enix
  • Genre — JRPG
  • Total Sales — 3.2 million units

Unsurprisingly, Dragon Quest VI would also end up being one of the SNES/Super Famicom’s best-selling games based solely on its Japanese sales figures, managing to sell over 3 million units without ever making it to the West. Like its predecessor, Dragon Quest VI is yet another game in the Zenithia Trilogy and closes out the series’ 16-bit era with one of the more unique approaches to gameplay and storytelling in the franchise.

Killer Instinct

  • Release Date — August 30, 1995
  • Developer — Rare
  • Publisher — Nintendo
  • Genre — Fighting
  • Total Sales — 3.2 million units

Rare’s SNES hot streak may have kicked off with Donkey Kong Country, but the developer quickly proved it was more than a one-trick pony with its impressive fighting game, Killer Instinct. Killer Instinct‘s place as a certified arcade hit made its SNES home conversion soon to follow, with the cartridge selling well over 3 million units and becoming one of the console’s premier fighting games.

Final Fantasy VI

  • Release Date — April 2, 1994
  • Developer — Square
  • Publisher — Square
  • Genre — JRPG
  • Total Sales — 3.42 million units

We didn’t know it then, but Final Fantasy VI (Final Fantasy III for those of us in North America) would end up being Square’s final mainline entry to launch exclusively for a Nintendo console, with the company ultimately choosing to break its years-long partnership with the Big N in favor of Sony’s PlayStation and its CD-ROM format. But man, what a fitting farewell Final Fantasy VI is to an entire era of gaming. Both the SNES’ greatest RPG and arguably the best game in the Final Fantasy series, Final Fantasy VI was a critical and commercial success that teed up Final Fantasy VII to help the series (and the RPG genre) break through to the mainstream.

Donkey Kong Country 3: Dixie Kong’s Double Trouble!

  • Release Date — November 22, 1996
  • Developer — Rare
  • Publisher — Nintendo
  • Genre — Platformer
  • Total Sales — 3.51 million units

It says a lot about the pull of Rare’s Donkey Kong Country games that even the worst-selling one of the bunch still moved more than 3.5 million units. While Donkey Kong Country 3 is arguably the weakest of the SNES trilogy, it’s still a phenomenal platformer that helps to underscore how spoiled for choice fans of the genre were on the console. Plus, looking at its release date of late 1996, it’s impressive that Donkey Kong Country 3 managed to perform as well as it did in a post-Nintendo 64 landscape.

Star Fox

  • Release Date — February 21, 1993
  • Developer — Nintendo EAD, Argonaut Software
  • Publisher — Nintendo
  • Genre — Flight Sim, Shooter
  • Total Sales — 4 million units

Another SNES game that was well ahead of its time was Star Fox, and its futuristic polygonal graphics helped it quickly become one of the console’s “must-have” titles, even if its performance left many players wanting. At the time, we didn’t know any better than to just be wowed by the promise of 3D visuals on the SNES, but going back and playing Star Fox today is an exercise in frustration as you struggle not to get a headache from playing a flight combat shooter at sub-15 FPS.

Street Fighter II Turbo

  • Release Date — July 11, 1993
  • Developer — Capcom
  • Publisher — Capcom
  • Genre — Fighting
  • Total Sales — 4.1 million units

The fan-made ROM hacks of Street Fighter II were so popular that Capcom realized it couldn’t afford to ignore them, which led to the studio licensing and releasing an official version of Street Fighter II Turbo. The fighting game world was never the same, nor was the SNES library. In comparison to the original SNES port of Street Fighter II, Street Fighter II Turbo was light years better, not only for its improved visuals and performance but for its expanded roster and more robust suite of options, making it the console’s most essential fighting game.

Super Mario World 2: Yoshi’s Island

  • Release Date — August 5, 1995
  • Developer — Nintendo EAD
  • Publisher — Nintendo
  • Genre — Platformer
  • Total Sales — 4.12 million units

Nintendo’s choice to take a different approach for the Super Mario World sequel gave players one of the most unique platformers the company has ever produced with Yoshi’s Island, so of course, it would end up being one of the SNES’ best-selling games. Even without the aid of being a system pack-in or releasing earlier in the console’s life span, Yoshi’s Island still managed to sell more than 4 million units.

The Legend of Zelda: A Link to the Past

  • Release Date — November 21, 1991
  • Developer — Nintendo EAD
  • Publisher — Nintendo
  • Genre — Action-Adventure
  • Total Sales — 4.61 million units

For many players, The Legend of Zelda: A Link to the Past remains the peak of the Zelda series (or at least its 2D era), and that perception is further backed up by the game’s commercial success. A Link to the Past would launch in Japan right after the SNES made its North American debut, and its Western localization was soon to follow in the spring of 1992, helping to propel the SNES’ lone Zelda game to become one of the system’s best-selling titles.

Donkey Kong Country 2: Diddy’s Kong Quest

  • Release Date — November 20, 1995
  • Developer — Rare
  • Publisher — Nintendo
  • Genre — Platformer
  • Total Sales — 5.15 million units

Depending on who you ask, Donkey Kong Country 2 is the peak of the series’ SNES trilogy, and it backs up that sentiment with some impressive commercial performance. By November 1995, both the PlayStation and Saturn had launched in both North America and Japan, and Donkey Kong Country 2 was still able to sell more than 5 million units thanks to the strength of its platforming gameplay.

Street Fighter II: The World Warrior

  • Release Date — June 10, 1992
  • Developer — Capcom
  • Publisher — Capcom
  • Genre — Fighting
  • Total Sales — 6.3 million units

With the exception of the more expensive and obscure 4th generation consoles like the Neo Geo or PC Engine, arcade ports were pretty hard to effectively pull off on the hardware of the era. So when Capcom rolled out its near-perfect SNES home conversion of Street Fighter II (then the world’s most popular and successful arcade game), people stood up and took notice — more than 6 million of them. It might not seem like much now, but having Street Fighter II in your living room in 1992 was nothing short of revolutionary.

Super Mario Kart

  • Release Date — August 27, 1992
  • Developer — Nintendo EAD
  • Publisher — Nintendo
  • Genre — Driving/Racing
  • Total Sales — 8.76 million units

The Mario Kart series’ path to sales dominance begins with its very first entry on the SNES, kicking off the franchise and establishing it as one of Nintendo’s most valuable IPs. For a game that could have very well ended up being a one-and-done spin-off, it’s impressive to see that the original Super Mario Kart moved nearly 9 million copies, making it one of the small handful of games that were practically guaranteed to be in an SNES-owner’s library.

Donkey Kong Country

  • Release Date — November 21, 1994
  • Developer — Rare
  • Publisher — Nintendo
  • Genre — Platformer
  • Total Sales — 9.3 million units

The SNES’ dominance in the 4th console generation was built on the backs of both its RPGs and its platformers, so it’s no surprise to see that the console’s three best-selling games are all of the latter. In third place is Donkey Kong Country, which, despite falling short of the Mario series’ sales on the console, still moved more than 9 million units as one of the SNES’ must-have platformers and a technical showpiece for the hardware.

Super Mario All-Stars

  • Release Date — July 14, 1993
  • Developer — Nintendo EAD
  • Publisher — Nintendo
  • Genre — Platformer
  • Total Sales — 10.55 million units

In a lot of ways, you could pinpoint Nintendo’s ongoing obsession with repackaging and reselling its older titles to the success of Super Mario All-Stars, which took the NES trilogy of Super Mario Bros. games and gave them a 16-bit makeover as part of one of the console’s best compilation titles. After its initial successful launch, Nintendo would even begin to use it as the system pack-in for the SNES, adding Super Mario World to the package and helping it go on to sell nearly 11 million units.

Super Mario World

  • Release Date — November 21, 1990
  • Developer — Nintendo EAD
  • Publisher — Nintendo
  • Genre — Platformer
  • Total Sales — 20.61 million units

Like Super Mario Bros. and the NES, Super Mario World‘s place as the SNES’ system pack-in game helped it easily become the console’s best-selling title, moving nearly 21 million units and cementing its place as the game most people think of when they hear the words “Super Nintendo”. And, fair enough, Super Mario World is one of the best games of the series and the SNES’ best platformer, more than justifying Nintendo’s decision to have it be the de facto experience players had when booting up their fancy new 16-bit hardware for the first time.

Yorum yapın

hacklink panelibacklink paneliizmir web ajansgüneş panelihacklink satın algüneş panelibacklink alhacklink alhacklinkhacklink alhacklink satın alhacklinkhacklink alteknoloji haberlerihacklink panelimarsbahismarsbahis girişmarsbahismarsbahis girişmarsbahis güncelmarsbahis girişmarsbahis girişmarsbahisbetcio girişmarsbahis girişmarsbahis girişmarsbahis güncel giriş adresimarsbahis 2025betcio girişpadişahbetmarsbahiscasibom güncelmarsbahis girişmarsbahismarsbahis giriş adresipadişahbet girişmeritking girişbetcio girişcasinolevantcasinolevantbetcio girişmersin evden eve nakliyat
film izle